#include <Bingo.h>
Inheritance diagram for clawsoft.BingoCard:
Public Methods | |
BingoCard () | |
void | request (String url, int port) |
bool | operator== (BingoCard) |
void | autogen () |
void | draw (int x, int y) |
char * | getClassName () |
Returns the name of the current class. | |
Data Fields | |
short int | numbers [5][5] |
short int | vchktable [5][5] |
Protected Methods | |
void | setClassName (char *n) |
Call this method when you need to set the name of the class you're creating, typically int it's constructor, remeber that you must set the classname for every clas you create, that way you can have more information while being in a debuging process. |
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Definition at line 37 of file Bingo.cpp. References _b, _g, _i, _n, _o, clawsoft.BingoCard.numbers, and clawsoft.BingoCard.vchktable. Referenced by clawsoft.genCards(). |
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Returns the name of the current class.
Definition at line 18 of file Object.cpp. References clawsoft.Object.__cls_name. |
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Definition at line 26 of file Bingo.cpp. References clawsoft.BingoCard.numbers. |
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Definition at line 148 of file Bingo.cpp. References clawsoft.String.deleteString(), clawsoft.BingoCard.numbers, and clawsoft.String.toUInt(). |
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Definition at line 18 of file Bingo.h. Referenced by clawsoft.BingoCard.autogen(), clawsoft.BingoCard.operator==(), clawsoft.provideCard(), and clawsoft.BingoCard.request(). |
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Definition at line 19 of file Bingo.h. Referenced by clawsoft.BingoCard.autogen(). |
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