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clawsoft.BaseButton Class Reference

#include <BaseButton.h>

Inheritance diagram for clawsoft.BaseButton:

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Collaboration diagram for clawsoft.BaseButton:

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Detailed Description

Base interface for use with buttons.

Definition at line 12 of file BaseButton.h.

Public Methods

 BaseButton ()
 BaseButton (Rect &r)
virtual bool pressed ()
virtual void draw ()
virtual void action ()
virtual void action (int xx, int yy, int bb)=0
virtual bool checkEvents ()
virtual bool checkKeyEvents ()
virtual bool checkMouseEvents ()
virtual bool checkMouseMotionEvents ()
char * getClassName ()
 Returns the name of the current class.

void X (int)
const int X ()
void Y (int)
const int Y ()
void W (int)
const int W ()
void H (int)
const int H ()
void setTop (int)
const int getTop ()
void setLeft (int)
const int getLeft ()
void setRight (int)
const int getRight ()
void setBottom (int)
const int getBottom ()

Protected Methods

void setClassName (char *n)
 Call this method when you need to set the name of the class you're creating, typically int it's constructor, remeber that you must set the classname for every clas you create, that way you can have more information while being in a debuging process.


Protected Attributes

bool state
Rect rect
MouseEvent mouse
KeyboardEvent keyboard
bool drawn
int x
int y
int w
int h
int _b
int _r


Constructor & Destructor Documentation

clawsoft.BaseButton::BaseButton  
 

Definition at line 14 of file BaseButton.cpp.

References clawsoft.GUIObject.drawn, and clawsoft.BaseButton.state.

clawsoft.BaseButton::BaseButton Rect   r
 

Definition at line 20 of file BaseButton.cpp.

References clawsoft.GUIObject.drawn, and clawsoft.BaseButton.state.


Member Function Documentation

void clawsoft.BaseButton::action int    xx,
int    yy,
int    bb
[pure virtual]
 

Implemented in clawsoft.Dialog.OKButton, clawsoft.Dialog.CancelButton, clawsoft.Dialog.HelpButton, clawsoft.GameSelButton, TestButton, and clawsoft.TextButton.

Definition at line 71 of file BaseButton.cpp.

virtual void clawsoft.BaseButton.action   [inline, virtual]
 

Implements clawsoft.Widget.

Definition at line 21 of file BaseButton.h.

Referenced by clawsoft.TextButton.checkKeyEvents(), clawsoft.BaseButton.checkKeyEvents(), clawsoft.TextButton.checkMouseEvents(), and clawsoft.BaseButton.checkMouseEvents().

virtual bool clawsoft.BaseButton.checkEvents   [inline, virtual]
 

Implements clawsoft.Widget.

Definition at line 23 of file BaseButton.h.

bool clawsoft.BaseButton::checkKeyEvents   [virtual]
 

Implements clawsoft.Widget.

Reimplemented in clawsoft.TextButton.

Definition at line 96 of file BaseButton.cpp.

References clawsoft.BaseButton.action(), clawsoft.BaseButton.draw(), clawsoft.MouseEvent.getStatus(), clawsoft.MouseEvent.inFocus(), clawsoft.Widget.keyboard, clawsoft.KeyboardEvent.keyPressed(), and clawsoft.Widget.mouse.

bool clawsoft.BaseButton::checkMouseEvents   [virtual]
 

Implements clawsoft.Widget.

Reimplemented in clawsoft.TextButton.

Definition at line 85 of file BaseButton.cpp.

References clawsoft.BaseButton.action(), clawsoft.BaseButton.draw(), clawsoft.MouseEvent.getStatus(), clawsoft.Widget.mouse, and clawsoft.BaseButton.pressed().

bool clawsoft.BaseButton::checkMouseMotionEvents   [virtual]
 

Implements clawsoft.Widget.

Reimplemented in clawsoft.TextButton.

Definition at line 75 of file BaseButton.cpp.

References clawsoft.BaseButton.draw(), clawsoft.GUIObject.drawn, clawsoft.MouseEvent.inFocus(), and clawsoft.Widget.mouse.

void clawsoft.BaseButton::draw   [virtual]
 

Implements clawsoft.Widget.

Reimplemented in clawsoft.TextButton.

Definition at line 35 of file BaseButton.cpp.

References BASE_BUTTON_DOWN, BASE_BUTTON_LIT, BASE_BUTTON_UP, clawsoft.GUIObject.drawn, clawsoft.Rect.H(), clawsoft.MouseEvent.inFocus(), clawsoft.MouseEvent.leftPressed(), clawsoft.Widget.mouse, Screen, clawsoft.Rect.W(), clawsoft.Rect.X(), and clawsoft.Rect.Y().

Referenced by clawsoft.BaseButton.checkKeyEvents(), clawsoft.BaseButton.checkMouseEvents(), and clawsoft.BaseButton.checkMouseMotionEvents().

const int clawsoft.Rect::getBottom   [inherited]
 

Definition at line 101 of file Rect.cpp.

References clawsoft.Rect._b.

Referenced by clawsoft.Window.draw(), clawsoft.TextBox.drawBorder(), clawsoft.MouseEvent.inFocus(), and clawsoft.Dialog.map().

char * clawsoft.Object::getClassName   [inherited]
 

Returns the name of the current class.

Definition at line 18 of file Object.cpp.

References clawsoft.Object.__cls_name.

const int clawsoft.Rect::getLeft   [inherited]
 

Definition at line 93 of file Rect.cpp.

References clawsoft.Rect.x.

Referenced by clawsoft.MouseEvent.inFocus().

const int clawsoft.Rect::getRight   [inherited]
 

Definition at line 97 of file Rect.cpp.

References clawsoft.Rect._r.

Referenced by clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.TextBox.drawBorder(), clawsoft.MouseEvent.inFocus(), clawsoft.Window.map(), and clawsoft.Dialog.map().

const int clawsoft.Rect::getTop   [inherited]
 

Definition at line 89 of file Rect.cpp.

References clawsoft.Rect.y.

Referenced by clawsoft.MouseEvent.inFocus().

const int clawsoft.Rect::H   [inherited]
 

Definition at line 65 of file Rect.cpp.

References clawsoft.Rect.h.

Referenced by clawsoft.Window.checkMouseMotionEvents(), clawsoft.TextButton.draw(), clawsoft.TextBox.draw(), clawsoft.BaseButton.draw(), clawsoft.TextField.drawBorder(), clawsoft.GameSelector.GameSelector(), clawsoft.LoginDialog.LoginDialog(), clawsoft.Window.map(), clawsoft.TextField.map(), clawsoft.TextButton.map(), clawsoft.GameSelector.map(), clawsoft.Rect.Rect(), and clawsoft.TextButton.TextButton().

void clawsoft.Rect::H int    [inherited]
 

Definition at line 48 of file Rect.cpp.

References clawsoft.Rect._b, clawsoft.Rect.h, and clawsoft.Rect.y.

Referenced by clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.Window.map(), and clawsoft.GameSelector.map().

bool clawsoft.BaseButton::pressed   [virtual]
 

Definition at line 27 of file BaseButton.cpp.

References clawsoft.MouseEvent.inFocus(), clawsoft.MouseEvent.leftPressed(), clawsoft.Widget.mouse, and clawsoft.BaseButton.state.

Referenced by clawsoft.BaseButton.checkMouseEvents().

void clawsoft.Rect::setBottom int    [inherited]
 

Definition at line 84 of file Rect.cpp.

References clawsoft.Rect._b, clawsoft.Rect.h, and clawsoft.Rect.y.

void clawsoft.Object::setClassName char *    n [protected, inherited]
 

Call this method when you need to set the name of the class you're creating, typically int it's constructor, remeber that you must set the classname for every clas you create, that way you can have more information while being in a debuging process.

Definition at line 14 of file Object.cpp.

References clawsoft.Object.__cls_name.

Referenced by clawsoft.ArrayOutOfBoundsException.ArrayOutOfBoundsException(), clawsoft.BrokenPipeException.BrokenPipeException(), clawsoft.Dialog.CancelButton.CancelButton(), clawsoft.CantLoadDSOException.CantLoadDSOException(), clawsoft.CantUnloadDSOException.CantUnloadDSOException(), clawsoft.ConnectionRefusedException.ConnectionRefusedException(), clawsoft.ConnectionTimeoutException.ConnectionTimeoutException(), clawsoft.Dialog.Dialog(), clawsoft.DSOException.DSOException(), clawsoft.DSOSymbolException.DSOSymbolException(), clawsoft.ElementNotFoundException.ElementNotFoundException(), clawsoft.Font.Font(), clawsoft.GameSelector.GameSelector(), clawsoft.Dialog.HelpButton.HelpButton(), clawsoft.IOException.IOException(), clawsoft.KeyboardEvent.KeyboardEvent(), clawsoft.LoginDialog.LoginDialog(), clawsoft.Mutex.Mutex(), clawsoft.MutexException.MutexException(), clawsoft.NetworkException.NetworkException(), clawsoft.NetworkUnreachableException.NetworkUnreachableException(), clawsoft.NoMoreTokensException.NoMoreTokensException(), clawsoft.NullPointerException.NullPointerException(), clawsoft.NumberException.NumberException(), clawsoft.Object.Object(), clawsoft.Dialog.OKButton.OKButton(), clawsoft.Plugin.Plugin(), clawsoft.ProcOutOfFileDescriptorsException.ProcOutOfFileDescriptorsException(), Random.Random(), clawsoft.ServerSocket.ServerSocket(), clawsoft.Socket.Socket(), clawsoft.SocketAlreadyBoundedException.SocketAlreadyBoundedException(), clawsoft.SocketAlreadyUsedException.SocketAlreadyUsedException(), clawsoft.SocketUnableToReadException.SocketUnableToReadException(), clawsoft.SocketUnableToWriteException.SocketUnableToWriteException(), clawsoft.SysOutOfFileDescriptorsException.SysOutOfFileDescriptorsException(), clawsoft.TextBox.TextBox(), clawsoft.TextButton.TextButton(), clawsoft.TextField.TextField(), clawsoft.Thread.Thread(), clawsoft.UnableToLockMutexException.UnableToLockMutexException(), clawsoft.UnableToUnlockMutexException.UnableToUnlockMutexException(), and clawsoft.Window.Window().

void clawsoft.Rect::setLeft int    [inherited]
 

Definition at line 74 of file Rect.cpp.

References clawsoft.Rect._r, clawsoft.Rect.w, and clawsoft.Rect.x.

void clawsoft.Rect::setRight int    [inherited]
 

Definition at line 79 of file Rect.cpp.

References clawsoft.Rect._r, clawsoft.Rect.w, and clawsoft.Rect.x.

void clawsoft.Rect::setTop int    [inherited]
 

Definition at line 69 of file Rect.cpp.

References clawsoft.Rect._b, clawsoft.Rect.h, and clawsoft.Rect.y.

const int clawsoft.Rect::W   [inherited]
 

Definition at line 61 of file Rect.cpp.

References clawsoft.Rect.w.

Referenced by clawsoft.Window.checkMouseMotionEvents(), clawsoft.TextButton.draw(), clawsoft.TextBox.draw(), clawsoft.BaseButton.draw(), clawsoft.TextField.drawBorder(), clawsoft.GameSelector.GameSelector(), clawsoft.LoginDialog.LoginDialog(), clawsoft.Window.map(), clawsoft.TextButton.map(), clawsoft.GameSelector.map(), clawsoft.Rect.Rect(), and clawsoft.TextButton.TextButton().

void clawsoft.Rect::W int    [inherited]
 

Definition at line 43 of file Rect.cpp.

References clawsoft.Rect._r, clawsoft.Rect.w, and clawsoft.Rect.x.

Referenced by clawsoft._center(), clawsoft.Window.checkMouseMotionEvents(), clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.Window.map(), clawsoft.GameSelector.map(), and clawsoft.Dialog.map().

const int clawsoft.Rect::X   [inherited]
 

Definition at line 53 of file Rect.cpp.

References clawsoft.Rect.x.

Referenced by clawsoft.Window.checkMouseMotionEvents(), clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.TextBox.draw(), clawsoft.BaseButton.draw(), clawsoft.TextField.drawBorder(), clawsoft.TextBox.drawBorder(), clawsoft.LoginDialog.drawContents(), clawsoft.GameSelector.GameSelector(), clawsoft.LoginDialog.LoginDialog(), clawsoft.Window.map(), clawsoft.LoginDialog.map(), clawsoft.GameSelector.map(), and clawsoft.Window.move().

void clawsoft.Rect::X int    [inherited]
 

Definition at line 33 of file Rect.cpp.

References clawsoft.Rect._r, clawsoft.Rect.w, and clawsoft.Rect.x.

Referenced by clawsoft._center(), clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.Window.map(), clawsoft.LoginDialog.map(), and clawsoft.Dialog.map().

const int clawsoft.Rect::Y   [inherited]
 

Definition at line 57 of file Rect.cpp.

References clawsoft.Rect.y.

Referenced by clawsoft.Window.checkMouseMotionEvents(), clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.TextBox.draw(), clawsoft.BaseButton.draw(), clawsoft.TextField.drawBorder(), clawsoft.TextBox.drawBorder(), clawsoft.LoginDialog.drawContents(), clawsoft.GameSelector.GameSelector(), clawsoft.LoginDialog.LoginDialog(), clawsoft.Window.map(), clawsoft.LoginDialog.map(), and clawsoft.Window.move().

void clawsoft.Rect::Y int    [inherited]
 

Definition at line 38 of file Rect.cpp.

References clawsoft.Rect._b, clawsoft.Rect.h, and clawsoft.Rect.y.

Referenced by clawsoft.Window.draw(), clawsoft.TextButton.draw(), clawsoft.Window.map(), clawsoft.LoginDialog.map(), clawsoft.GameSelector.map(), and clawsoft.Dialog.map().


Field Documentation

int clawsoft.Rect._b [protected, inherited]
 

Definition at line 18 of file Rect.h.

Referenced by clawsoft.Rect.getBottom(), clawsoft.Rect.H(), clawsoft.Rect.Rect(), clawsoft.Rect.setBottom(), clawsoft.Rect.setTop(), and clawsoft.Rect.Y().

int clawsoft.Rect._r [protected, inherited]
 

Definition at line 19 of file Rect.h.

Referenced by clawsoft.Rect.getRight(), clawsoft.Rect.Rect(), clawsoft.Rect.setLeft(), clawsoft.Rect.setRight(), clawsoft.Rect.W(), and clawsoft.Rect.X().

bool clawsoft.GUIObject.drawn [protected, inherited]
 

Definition at line 16 of file gui.h.

Referenced by clawsoft.BaseButton.BaseButton(), clawsoft.TextButton.checkMouseMotionEvents(), clawsoft.BaseButton.checkMouseMotionEvents(), clawsoft.TextButton.draw(), clawsoft.BaseButton.draw(), and clawsoft.GUIObject.GUIObject().

int clawsoft.Rect.h [protected, inherited]
 

Definition at line 17 of file Rect.h.

Referenced by clawsoft.Rect.H(), clawsoft.Window.map(), clawsoft.Rect.Rect(), clawsoft.Rect.setBottom(), clawsoft.Rect.setTop(), and clawsoft.Rect.Y().

KeyboardEvent clawsoft.Widget.keyboard [protected, inherited]
 

Definition at line 17 of file Widget.h.

Referenced by clawsoft.TextButton.checkKeyEvents(), and clawsoft.BaseButton.checkKeyEvents().

MouseEvent clawsoft.Widget.mouse [protected, inherited]
 

Definition at line 16 of file Widget.h.

Referenced by clawsoft.TextButton.checkKeyEvents(), clawsoft.TextBox.checkKeyEvents(), clawsoft.BaseButton.checkKeyEvents(), clawsoft.Window.checkMouseEvents(), clawsoft.TextButton.checkMouseEvents(), clawsoft.TextBox.checkMouseEvents(), clawsoft.BaseButton.checkMouseEvents(), clawsoft.Window.checkMouseMotionEvents(), clawsoft.TextButton.checkMouseMotionEvents(), clawsoft.BaseButton.checkMouseMotionEvents(), clawsoft.TextButton.draw(), clawsoft.TextBox.draw(), clawsoft.BaseButton.draw(), clawsoft.TextField.drawBorder(), clawsoft.TextBox.drawBorder(), and clawsoft.BaseButton.pressed().

Rect clawsoft.BaseButton.rect [protected]
 

Definition at line 15 of file BaseButton.h.

Referenced by clawsoft.TextButton.checkKeyEvents(), clawsoft.TextButton.checkMouseEvents(), clawsoft.TextButton.checkMouseMotionEvents(), and clawsoft.TextButton.draw().

bool clawsoft.BaseButton.state [protected]
 

Definition at line 14 of file BaseButton.h.

Referenced by clawsoft.BaseButton.BaseButton(), and clawsoft.BaseButton.pressed().

int clawsoft.Rect.w [protected, inherited]
 

Definition at line 16 of file Rect.h.

Referenced by clawsoft.Window.map(), clawsoft.GameSelector.map(), clawsoft.Rect.Rect(), clawsoft.Rect.setLeft(), clawsoft.Rect.setRight(), clawsoft.Rect.W(), and clawsoft.Rect.X().

int clawsoft.Rect.x [protected, inherited]
 

Definition at line 14 of file Rect.h.

Referenced by clawsoft.Rect.getLeft(), clawsoft.Window.move(), clawsoft.Rect.Rect(), clawsoft.Rect.setLeft(), clawsoft.Rect.setRight(), clawsoft.Rect.W(), and clawsoft.Rect.X().

int clawsoft.Rect.y [protected, inherited]
 

Definition at line 15 of file Rect.h.

Referenced by clawsoft.Rect.getTop(), clawsoft.Rect.H(), clawsoft.Window.move(), clawsoft.Rect.Rect(), clawsoft.Rect.setBottom(), clawsoft.Rect.setTop(), and clawsoft.Rect.Y().


The documentation for this class was generated from the following files:

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