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Object.h

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00001 
00007 #ifndef __CLAW_OBJECT_H__
00008 #define __CLAW_OBJECT_H__
00009 #include<__Destruct.h>
00010 
00011 namespace clawsoft{
00015 class Object{
00016         private:
00020                 char *__cls_name;
00021         protected:
00028                 void setClassName(char *n);
00032                 Object();
00033         public:
00037                 char *getClassName();
00041                 Object(char *n){
00042                         setClassName(n);
00043                 }
00044 };
00045 };
00046 #endif

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